Programming games of word association
نویسندگان
چکیده
This paper presents an example of implementing language games for collecting associative relations between words in three languages with the purpose of aiding foreign language self-training in each one of the languages. It discusses possible uses of the collected data for developments in the field of AI and linguistics at a later date. Results from questionnaires among students have been given, concerning both their preferences to the types of games to be used in language training and the effectiveness of the games of association in their self-training activities.
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تاریخ انتشار 2010